A quick follow-up video to the previous video about video editing, this one showcases the hardware involved in video production. As you may know, videos require a lot of processing to produce, the workstations and servers are described in this video.
Other hardware such as microphones, cameras and displays are also shown. But only from a editing standpoint, not the ones used for video broadcasting and audio production. Take a look below to find out more:
More cool stuff next week!
Stay tuned,
~duel95.
Part of the process of making a video about the Nintendo GameCube is capturing a lot of GameCube footage. In this instance, I found myself trying to get a shrine in Super Mario Sunshine for the first time in a decade.
I’ll admit this shrine could’ve been accomplished much easier, but I failed to execute it for whatever reason (possibly display/input lag). Anyway, my experience was recorded and I’ll share it with you all here:
Another new video next week!
Stay tuned,
~duel95.
The last video (Getting HD out of your PAL GameCube) actually took an entire month to produce. A lot of that time was spent optimising my workflows for future videos, so I thought I might share some insights on how I typically edit and produce videos.
This video was recorded in the format of a live stream with 4 continuous video feeds recorded simultaneously, unscripted with no retakes. Take a look for yourself in the video below:
For those interested, the editing software is denoted in the video description.
Stay tuned,
~duel95.